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REMOTE Computer Vision Engineer

Tailored Management Services Inc Menlo Park, CA (Remote) Full-Time
Computer Vision Engineer III
Job Title: Computer Vision Engineer III
Desired Location: Remote – US
Estimated Start Date: ASAP
Duration: 6 Months (with possibility of extension)
Max Bill Rate: $90–$95/hr on W2 Hourly
Note: Contractors cannot be remote once offices reopen, they will be required to be onsite.
 
Summary
  • We are looking for a computer graphics engineer to work with the team on developing synthetic data to train and validate 3D Machine Learning features in Quest and Wearable products.
  • A successful engineer will have deep development experience in C++ / Python, as well as with 3D packages such as Blender, particularly in the domain of scene generation (both exterior and interiors).
  • An extra plus would also be experience or interest in ML-based rendering techniques.
 
Job Responsibilities
  • Work with engineers and technical artists to build and render procedural / ML techniques for creating indoor and outdoor scenes
  • Contribute to scaled rendering pipelines generating millions of image frames
  • Partner with Computer Vision / Machine Learning teams on dataset creation including requirements and deliveries
  • Build scaled workflows encompassing an entire render pipeline from sensor simulation and scene generation to rendering and ground truth creation (creating semantic segmentation, depth, normals, etc)
  • Study state-of-the-art algorithms in the field of camera-based signal processing
  • Assess and recommend emerging technologies through close partnership with external, industry-leading suppliers
  • Analyze and improve efficiency of algorithms
 
Skills
Must-Have Skills
  • Python, SQL, C++
  • Familiarity with 3D Blender tools, procedural scene generation tool, computer graphics experience (raytracing)
  • Proven experience building/rendering procedural / ML techniques for creating indoor and outdoor scenes
Nice-to-Have Skills
  • Meta Experience or Gaming/Film experience
  • Knowledge in 3D computer vision / machine learning
  • Experience or interest in ML-based rendering techniques
Preferred Skills
  • Part of the Wearables/Quest device team working on rendering images in outdoor/indoor scenes for VR
  • Building scaled workflows encompassing an entire render pipeline from sensor simulation and scene generation to rendering and ground truth creation (creating semantic segmentation, depth, normals, etc)
  • Candidate must be good at maintaining timelines and working closely with other engineers/technical artists on projects
  • Ideal Background: Computer vision and Film + Game industries creating environments
 
Education/Experience
  • Master’s degree in software engineering / computer science / computer graphics
 
Interview Process
  • Number of Rounds: 2
  • Types of Interviews: Technical + Coding
  • Interview Duration: 45 mins – 1 hour
 
Pursuant to the California Fair Chance Act, Los Angeles County Fair Chance Ordinance for Employers, Los Angeles Fair Chance Initiative for Hiring Ordinance, and San Francisco Fair Chance Ordinance, qualified applicants will be considered for assignment with arrest and conviction records. Criminal history may have a direct, adverse, and negative relationship with some of the material job duties of this position. These include the duties and responsibilities listed above, as well as the abilities to adhere to company policies, exercise sound judgment, effectively manage stress and work safely and respectfully with others, exhibit trustworthiness, meet client expectations, standards, and accompanying requirements, and safeguard business operations and company reputation.

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Job Snapshot

Employee Type

Full-Time

Location

Menlo Park, CA (Remote)

Job Type

Other

Experience

Not Specified

Date Posted

09/05/2025

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